| Package | away3d.animators.data |
| Class | public class AnimationSubGeometry |
| Inheritance | AnimationSubGeometry Object |
| Property | Defined By | ||
|---|---|---|---|
| animationParticles : Vector.<ParticleAnimationData> | AnimationSubGeometry | ||
| numProcessedVertices : int = 0 | AnimationSubGeometry | ||
| numVertices : uint [read-only] | AnimationSubGeometry | ||
| previousTime : Number = -Infinity | AnimationSubGeometry | ||
| totalLenOfOneVertex : uint [read-only] | AnimationSubGeometry | ||
| vertexData : Vector.<Number> [read-only] | AnimationSubGeometry | ||
| Property | Defined By | ||
|---|---|---|---|
| _bufferContext : Vector.<Context3D> | AnimationSubGeometry | ||
| _bufferDirty : Vector.<Boolean> | AnimationSubGeometry | ||
| _vertexBuffer : Vector.<VertexBuffer3D> | AnimationSubGeometry | ||
| _vertexData : Vector.<Number> | AnimationSubGeometry | ||
| Method | Defined By | ||
|---|---|---|---|
| AnimationSubGeometry | |||
activateVertexBuffer(index:int, bufferOffset:int, stage3DProxy:Stage3DProxy, format:String):void | AnimationSubGeometry | ||
createVertexData(numVertices:uint, totalLenOfOneVertex:uint):void | AnimationSubGeometry | ||
invalidateBuffer():void | AnimationSubGeometry | ||
| _bufferContext | property |
protected var _bufferContext:Vector.<Context3D>| _bufferDirty | property |
protected var _bufferDirty:Vector.<Boolean>| _vertexBuffer | property |
protected var _vertexBuffer:Vector.<VertexBuffer3D>| _vertexData | property |
protected var _vertexData:Vector.<Number>| animationParticles | property |
public var animationParticles:Vector.<ParticleAnimationData>| numProcessedVertices | property |
public var numProcessedVertices:int = 0| numVertices | property |
numVertices:uint [read-only] public function get numVertices():uint| previousTime | property |
public var previousTime:Number = -Infinity| totalLenOfOneVertex | property |
totalLenOfOneVertex:uint [read-only] public function get totalLenOfOneVertex():uint| vertexData | property |
vertexData:Vector.<Number> [read-only] public function get vertexData():Vector.<Number>| AnimationSubGeometry | () | Constructor |
public function AnimationSubGeometry()| activateVertexBuffer | () | method |
public function activateVertexBuffer(index:int, bufferOffset:int, stage3DProxy:Stage3DProxy, format:String):voidParameters
index:int | |
bufferOffset:int | |
stage3DProxy:Stage3DProxy | |
format:String |
| createVertexData | () | method |
public function createVertexData(numVertices:uint, totalLenOfOneVertex:uint):voidParameters
numVertices:uint | |
totalLenOfOneVertex:uint |
| invalidateBuffer | () | method |
public function invalidateBuffer():void