| Package | away3d.animators.data |
| Class | public class SkeletonJoint |
| Inheritance | SkeletonJoint Object |
See also
| Property | Defined By | ||
|---|---|---|---|
| inverseBindPose : Vector.<Number>
The inverse bind pose matrix, as raw data, used to transform vertices to bind joint space in preparation for transformation using the joint matrix. | SkeletonJoint | ||
| name : String
The name of the joint
| SkeletonJoint | ||
| parentIndex : int = -1
The index of the parent joint in the skeleton's joints vector. | SkeletonJoint | ||
| Method | Defined By | ||
|---|---|---|---|
Creates a new SkeletonJoint object
| SkeletonJoint | ||
| inverseBindPose | property |
public var inverseBindPose:Vector.<Number>The inverse bind pose matrix, as raw data, used to transform vertices to bind joint space in preparation for transformation using the joint matrix.
| name | property |
public var name:StringThe name of the joint
| parentIndex | property |
public var parentIndex:int = -1The index of the parent joint in the skeleton's joints vector.
See also
| SkeletonJoint | () | Constructor |
public function SkeletonJoint()
Creates a new SkeletonJoint object