| Package | away3d.animators.nodes |
| Class | public class ParticleBillboardNode |
| Inheritance | ParticleBillboardNode ParticleNodeBase AnimationNodeBase NamedAssetBase flash.events.EventDispatcher |
| Method | Defined By | ||
|---|---|---|---|
ParticleBillboardNode(billboardAxis:Vector3D = null)
Creates a new ParticleBillboardNode
| ParticleBillboardNode | ||
![]() | assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | |
![]() | dispose():void
Cleans up resources used by this asset. | AnimationNodeBase | |
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Returns the AGAL code of the particle animation node for use in the fragment shader. | ParticleNodeBase | |
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Returns the AGAL code of the particle animation node for use in the fragment shader when UV coordinates are required. | ParticleNodeBase | |
[override]
Returns the AGAL code of the particle animation node for use in the vertex shader. | ParticleBillboardNode | ||
| ParticleBillboardNode | |||
![]() | getParticleNodeName(particleNodeClass:Object, particleNodeMode:uint):String [static]
| ParticleNodeBase | |
![]() | resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase | |
| ParticleBillboardNode | () | Constructor |
public function ParticleBillboardNode(billboardAxis:Vector3D = null)
Creates a new ParticleBillboardNode
billboardAxis:Vector3D (default = null) |
| getAGALVertexCode | () | method |
override public function getAGALVertexCode(pass:MaterialPassBase, animationRegisterCache:AnimationRegisterCache):StringReturns the AGAL code of the particle animation node for use in the vertex shader.
Parameters
pass:MaterialPassBase | |
animationRegisterCache:AnimationRegisterCache |
String |
| getAnimationState | () | method |
public function getAnimationState(animator:IAnimator):ParticleBillboardState
Parameters
animator:IAnimator |
ParticleBillboardState |
| processAnimationSetting | () | method |
override arcane function processAnimationSetting(particleAnimationSet:ParticleAnimationSet):voidCalled internally by the particle animation set when determining the requirements of the particle animation node AGAL.
Parameters
particleAnimationSet:ParticleAnimationSet |