| Package | away3d.animators.states |
| Interface | public interface IUVAnimationState extends IAnimationState |
| Implementors | UVClipState |
See also
| Property | Defined By | ||
|---|---|---|---|
| blendWeight : Number [read-only]
Returns a fractional value between 0 and 1 representing the blending ratio of the current playhead position
between the current uv frame (0) and next uv frame (1) of the animation. | IUVAnimationState | ||
| currentUVFrame : UVAnimationFrame [read-only]
Returns the current UV frame of animation in the clip based on the internal playhead position. | IUVAnimationState | ||
| nextUVFrame : UVAnimationFrame [read-only]
Returns the next UV frame of animation in the clip based on the internal playhead position. | IUVAnimationState | ||
![]() | positionDelta : Vector3D [read-only] | IAnimationState | |
| blendWeight | property |
blendWeight:Number [read-only] Returns a fractional value between 0 and 1 representing the blending ratio of the current playhead position between the current uv frame (0) and next uv frame (1) of the animation.
public function get blendWeight():Number| currentUVFrame | property |
currentUVFrame:UVAnimationFrame [read-only] Returns the current UV frame of animation in the clip based on the internal playhead position.
public function get currentUVFrame():UVAnimationFrame| nextUVFrame | property |
nextUVFrame:UVAnimationFrame [read-only] Returns the next UV frame of animation in the clip based on the internal playhead position.
public function get nextUVFrame():UVAnimationFrame