| Package | away3d.animators.states |
| Interface | public interface IVertexAnimationState extends IAnimationState |
| Implementors | VertexClipState |
See also
| Property | Defined By | ||
|---|---|---|---|
| blendWeight : Number [read-only]
Returns a fractional value between 0 and 1 representing the blending ratio of the current playhead position
between the current geometry frame (0) and next geometry frame (1) of the animation. | IVertexAnimationState | ||
| currentGeometry : Geometry [read-only]
Returns the current geometry frame of animation in the clip based on the internal playhead position. | IVertexAnimationState | ||
| nextGeometry : Geometry [read-only]
Returns the current geometry frame of animation in the clip based on the internal playhead position. | IVertexAnimationState | ||
![]() | positionDelta : Vector3D [read-only] | IAnimationState | |
| blendWeight | property |
blendWeight:Number [read-only] Returns a fractional value between 0 and 1 representing the blending ratio of the current playhead position between the current geometry frame (0) and next geometry frame (1) of the animation.
public function get blendWeight():Number| currentGeometry | property |
currentGeometry:Geometry [read-only] Returns the current geometry frame of animation in the clip based on the internal playhead position.
public function get currentGeometry():Geometry| nextGeometry | property |
nextGeometry:Geometry [read-only] Returns the current geometry frame of animation in the clip based on the internal playhead position.
public function get nextGeometry():Geometry