| Package | away3d.animators.states |
| Class | public class ParticleRotationalVelocityState |
| Inheritance | ParticleRotationalVelocityState ParticleStateBase AnimationStateBase Object |
| Property | Defined By | ||
|---|---|---|---|
![]() | needUpdateTime : Boolean [read-only] | ParticleStateBase | |
![]() | positionDelta : Vector3D [read-only]
Returns a 3d vector representing the translation delta of the animating entity for the current timestep of animation
| AnimationStateBase | |
| rotationalVelocity : Vector3D
Defines the default rotationalVelocity of the state, used when in global mode. | ParticleRotationalVelocityState | ||
| Method | Defined By | ||
|---|---|---|---|
ParticleRotationalVelocityState(animator:ParticleAnimator, particleRotationNode:ParticleRotationalVelocityNode) | ParticleRotationalVelocityState | ||
getRotationalVelocities():Vector.<Vector3D> | ParticleRotationalVelocityState | ||
![]() | offset(startTime:int):void
Resets the start time of the node to a new value. | AnimationStateBase | |
![]() | phase(value:Number):void
Sets the animation phase of the node. | AnimationStateBase | |
setRenderState(stage3DProxy:Stage3DProxy, renderable:IRenderable, animationSubGeometry:AnimationSubGeometry, animationRegisterCache:AnimationRegisterCache, camera:Camera3D):void [override]
| ParticleRotationalVelocityState | ||
setRotationalVelocities(value:Vector.<Vector3D>):void | ParticleRotationalVelocityState | ||
![]() | update(time:int):void
Updates the configuration of the node to its current state. | AnimationStateBase | |
| rotationalVelocity | property |
rotationalVelocity:Vector3DDefines the default rotationalVelocity of the state, used when in global mode.
public function get rotationalVelocity():Vector3D public function set rotationalVelocity(value:Vector3D):void| ParticleRotationalVelocityState | () | Constructor |
public function ParticleRotationalVelocityState(animator:ParticleAnimator, particleRotationNode:ParticleRotationalVelocityNode)animator:ParticleAnimator | |
particleRotationNode:ParticleRotationalVelocityNode |
| getRotationalVelocities | () | method |
public function getRotationalVelocities():Vector.<Vector3D>Returns
Vector.<Vector3D> |
| setRenderState | () | method |
override public function setRenderState(stage3DProxy:Stage3DProxy, renderable:IRenderable, animationSubGeometry:AnimationSubGeometry, animationRegisterCache:AnimationRegisterCache, camera:Camera3D):void
Parameters
stage3DProxy:Stage3DProxy | |
renderable:IRenderable | |
animationSubGeometry:AnimationSubGeometry | |
animationRegisterCache:AnimationRegisterCache | |
camera:Camera3D |
| setRotationalVelocities | () | method |
public function setRotationalVelocities(value:Vector.<Vector3D>):voidParameters
value:Vector.<Vector3D> |