| | Class | Description |
|---|
| | ControllerBase | |
| | FirstPersonController |
Extended camera used to hover round a specified target object. |
| | FollowController |
Controller used to follow behind an object on the XZ plane, with an optional
elevation (tiltAngle). |
| | HoverController |
Extended camera used to hover round a specified target object. |
| | LookAtController |
Extended camera used to automatically look at a specified target object. |
| | SpringController |
Uses spring physics to animate the target object towards a position that is
defined as the lookAtTarget object's position plus the vector defined by the
positionOffset property. |