| | Class | Description |
|---|
| | CameraNode |
CameraNode is a space partitioning leaf node that contains a Camera3D object. |
| | DirectionalLightNode |
LightNode is a space partitioning leaf node that contains a LightBase object. |
| | DynamicGrid |
DynamicGrid is used by certain partitioning systems that require vislists for regions of dynamic data. |
| | EntityNode |
The EntityNode class provides an abstract base class for leaf nodes in a partition tree, containing
entities to be fed to the EntityCollector traverser. |
| | InvertedOctreeNode |
InvertedOctreeNode is an octree data structure not used hierarchically for culling, but for fast dynamic insertion. |
| | LightNode |
LightNode is a space partitioning leaf node that contains a LightBase object. |
| | LightProbeNode |
LightNode is a space partitioning leaf node that contains a LightBase object. |
| | MeshNode |
MeshNode is a space partitioning leaf node that contains a Mesh object. |
| | NodeBase |
The NodeBase class is an abstract base class for any type of space partition tree node. |
| | NullNode |
NullNode is a node that performs no space partitioning, but simply stores all objects in a
list of leaf nodes. |
| | Octree | |
| | OctreeNode | |
| | Partition3D |
Partition3D is the core of a space partition system. |
| | PointLightNode |
LightNode is a space partitioning leaf node that contains a LightBase object. |
| | QuadTree | |
| | QuadTreeNode | |
| | RenderableNode |
RenderableNode is a space partitioning leaf node that contains any Entity that is itself a IRenderable
object. |
| | SkyBoxNode |
SkyBoxNode is a space partitioning leaf node that contains a SkyBox object. |
| | ViewVolume | |
| | ViewVolumePartition | |
| | ViewVolumeRootNode | |