| Property | Defined By | ||
|---|---|---|---|
| blurX : uint | BlurFilter3D | ||
| blurY : uint | BlurFilter3D | ||
![]() | requireDepthRender : Boolean [read-only] | Filter3DBase | |
| stepSize : int
The distance between two blur samples. | BlurFilter3D | ||
![]() | tasks : Vector.<Filter3DTaskBase> [read-only] | Filter3DBase | |
![]() | textureHeight : int | Filter3DBase | |
![]() | textureWidth : int | Filter3DBase | |
| Method | Defined By | ||
|---|---|---|---|
BlurFilter3D(blurX:uint = 3, blurY:uint = 3, stepSize:int = -1)
Creates a new BlurFilter3D object
| BlurFilter3D | ||
![]() | dispose():void | Filter3DBase | |
![]() | getMainInputTexture(stage3DProxy:Stage3DProxy):Texture | Filter3DBase | |
setRenderTargets(mainTarget:Texture, stage3DProxy:Stage3DProxy):void [override] | BlurFilter3D | ||
![]() | Filter3DBase | ||
| blurX | property |
blurX:uint public function get blurX():uint public function set blurX(value:uint):void| blurY | property |
blurY:uint public function get blurY():uint public function set blurY(value:uint):void| stepSize | property |
stepSize:intThe distance between two blur samples. Set to -1 to autodetect with acceptable quality (default value). Higher values provide better performance at the cost of reduces quality.
public function get stepSize():int public function set stepSize(value:int):void| BlurFilter3D | () | Constructor |
public function BlurFilter3D(blurX:uint = 3, blurY:uint = 3, stepSize:int = -1)Creates a new BlurFilter3D object
ParametersblurX:uint (default = 3) — The amount of horizontal blur to apply
| |
blurY:uint (default = 3) — The amount of vertical blur to apply
| |
stepSize:int (default = -1) — The distance between samples. Set to -1 to autodetect with acceptable quality.
|
| setRenderTargets | () | method |
override public function setRenderTargets(mainTarget:Texture, stage3DProxy:Stage3DProxy):voidParameters
mainTarget:Texture | |
stage3DProxy:Stage3DProxy |