| Property | Defined By | ||
|---|---|---|---|
| amount : uint | VBlurFilter3D | ||
![]() | requireDepthRender : Boolean [read-only] | Filter3DBase | |
| stepSize : int
The distance between two blur samples. | VBlurFilter3D | ||
![]() | tasks : Vector.<Filter3DTaskBase> [read-only] | Filter3DBase | |
![]() | textureHeight : int | Filter3DBase | |
![]() | textureWidth : int | Filter3DBase | |
| Method | Defined By | ||
|---|---|---|---|
VBlurFilter3D(amount:uint, stepSize:int = -1)
Creates a new VBlurFilter3D object
| VBlurFilter3D | ||
![]() | dispose():void | Filter3DBase | |
![]() | getMainInputTexture(stage3DProxy:Stage3DProxy):Texture | Filter3DBase | |
![]() | setRenderTargets(mainTarget:Texture, stage3DProxy:Stage3DProxy):void | Filter3DBase | |
![]() | Filter3DBase | ||
| amount | property |
amount:uint public function get amount():uint public function set amount(value:uint):void| stepSize | property |
stepSize:intThe distance between two blur samples. Set to -1 to autodetect with acceptable quality (default value). Higher values provide better performance at the cost of reduces quality.
public function get stepSize():int public function set stepSize(value:int):void| VBlurFilter3D | () | Constructor |
public function VBlurFilter3D(amount:uint, stepSize:int = -1)Creates a new VBlurFilter3D object
Parametersamount:uint — The amount of blur in pixels
| |
stepSize:int (default = -1) — The distance between two blur samples. Set to -1 to autodetect with acceptable quality (default value).
|