| Package | away3d.library.naming |
| Class | public class ConflictPrecedence |
| Inheritance | ConflictPrecedence Object |
See also
| Constant | Defined By | ||
|---|---|---|---|
| FAVOR_NEW : String = favorNew [static]
Signales that in a conflict, the newly renamed asset is favored (and keeps
it's newly defined name) and that the previous owner of that name gets
renamed to a non-conflicting name. | ConflictPrecedence | ||
| FAVOR_OLD : String = favorOld [static]
Signals that in a conflict, the previous owner of the conflicting name
should be favored (and keep it's name) and that the newly renamed asset
is reverted to a non-conflicting name. | ConflictPrecedence | ||
| FAVOR_NEW | Constant |
public static const FAVOR_NEW:String = favorNewSignales that in a conflict, the newly renamed asset is favored (and keeps it's newly defined name) and that the previous owner of that name gets renamed to a non-conflicting name.
| FAVOR_OLD | Constant |
public static const FAVOR_OLD:String = favorOldSignals that in a conflict, the previous owner of the conflicting name should be favored (and keep it's name) and that the newly renamed asset is reverted to a non-conflicting name.