| Package | away3d.materials.methods |
| Class | public class AnisotropicSpecularMethod |
| Inheritance | AnisotropicSpecularMethod BasicSpecularMethod LightingMethodBase ShadingMethodBase NamedAssetBase flash.events.EventDispatcher |
| Method | Defined By | ||
|---|---|---|---|
| AnisotropicSpecularMethod | |||
![]() | assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | |
![]() | copyFrom(method:ShadingMethodBase):void [override]
Copies the state from a BasicSpecularMethod object into the current object. | BasicSpecularMethod | |
![]() | dispose():void
Cleans up any resources used by the current object. | ShadingMethodBase | |
![]() | resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase | |
| AnisotropicSpecularMethod | () | Constructor |
public function AnisotropicSpecularMethod()| getFragmentCodePerLight | () | method |
override arcane function getFragmentCodePerLight(vo:MethodVO, lightDirReg:ShaderRegisterElement, lightColReg:ShaderRegisterElement, regCache:ShaderRegisterCache):StringParameters
vo:MethodVO | |
lightDirReg:ShaderRegisterElement | |
lightColReg:ShaderRegisterElement | |
regCache:ShaderRegisterCache |
String |
| initVO | () | method |