| Package | away3d.materials.methods |
| Class | public class DepthDiffuseMethod |
| Inheritance | DepthDiffuseMethod BasicDiffuseMethod LightingMethodBase ShadingMethodBase NamedAssetBase flash.events.EventDispatcher |
| Method | Defined By | ||
|---|---|---|---|
Creates a new BasicDiffuseMethod object. | DepthDiffuseMethod | ||
![]() | assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | |
![]() | copyFrom(method:ShadingMethodBase):void [override]
Copies the state from a BasicDiffuseMethod object into the current object. | BasicDiffuseMethod | |
![]() | dispose():void [override]
Cleans up any resources used by the current object. | BasicDiffuseMethod | |
![]() | generateMip(stage3DProxy:Stage3DProxy):void | BasicDiffuseMethod | |
![]() | resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase | |
| DepthDiffuseMethod | () | Constructor |
public function DepthDiffuseMethod()Creates a new BasicDiffuseMethod object.
| getFragmentPostLightingCode | () | method |
override arcane function getFragmentPostLightingCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String
Parameters
vo:MethodVO | |
regCache:ShaderRegisterCache | |
targetReg:ShaderRegisterElement |
String |
| initConstants | () | method |