| Package | away3d.materials.methods |
| Class | public class FresnelPlanarReflectionMethod |
| Inheritance | FresnelPlanarReflectionMethod EffectMethodBase ShadingMethodBase NamedAssetBase flash.events.EventDispatcher |
| Property | Defined By | ||
|---|---|---|---|
| alpha : Number | FresnelPlanarReflectionMethod | ||
![]() | assetFullPath : Array [read-only] | NamedAssetBase | |
![]() | assetNamespace : String [read-only] | NamedAssetBase | |
![]() | assetType : String [read-only] | EffectMethodBase | |
| fresnelPower : Number | FresnelPlanarReflectionMethod | ||
![]() | name : String | NamedAssetBase | |
| normalDisplacement : Number | FresnelPlanarReflectionMethod | ||
| normalReflectance : Number
The minimum amount of reflectance, ie the reflectance when the view direction is normal to the surface or light direction. | FresnelPlanarReflectionMethod | ||
![]() | originalName : String [read-only]
The original name used for this asset in the resource (e.g. | NamedAssetBase | |
![]() | passes : Vector.<MaterialPassBase> [read-only]
Any passes required that render to a texture used by this method. | ShadingMethodBase | |
| texture : PlanarReflectionTexture | FresnelPlanarReflectionMethod | ||
| Method | Defined By | ||
|---|---|---|---|
FresnelPlanarReflectionMethod(texture:PlanarReflectionTexture, alpha:Number = 1) | FresnelPlanarReflectionMethod | ||
![]() | assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | |
![]() | copyFrom(method:ShadingMethodBase):void
Copies the state from a ShadingMethodBase object into the current object. | ShadingMethodBase | |
![]() | dispose():void
Cleans up any resources used by the current object. | ShadingMethodBase | |
![]() | resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase | |
| alpha | property |
alpha:Number public function get alpha():Number public function set alpha(value:Number):void| fresnelPower | property |
fresnelPower:Number public function get fresnelPower():Number public function set fresnelPower(value:Number):void| normalDisplacement | property |
normalDisplacement:Number public function get normalDisplacement():Number public function set normalDisplacement(value:Number):void| normalReflectance | property |
normalReflectance:NumberThe minimum amount of reflectance, ie the reflectance when the view direction is normal to the surface or light direction.
public function get normalReflectance():Number public function set normalReflectance(value:Number):void| texture | property |
texture:PlanarReflectionTexture public function get texture():PlanarReflectionTexture public function set texture(value:PlanarReflectionTexture):void| FresnelPlanarReflectionMethod | () | Constructor |
public function FresnelPlanarReflectionMethod(texture:PlanarReflectionTexture, alpha:Number = 1)texture:PlanarReflectionTexture | |
alpha:Number (default = 1) |
| activate | () | method |
override arcane function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):voidParameters
vo:MethodVO | |
stage3DProxy:Stage3DProxy |
| getFragmentCode | () | method |
override arcane function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):StringParameters
vo:MethodVO | |
regCache:ShaderRegisterCache | |
targetReg:ShaderRegisterElement |
String |
| initVO | () | method |