| Package | away3d.materials.methods |
| Class | public class RefractionEnvMapMethod |
| Inheritance | RefractionEnvMapMethod EffectMethodBase ShadingMethodBase NamedAssetBase flash.events.EventDispatcher |
| Property | Defined By | ||
|---|---|---|---|
| alpha : Number | RefractionEnvMapMethod | ||
![]() | assetFullPath : Array [read-only] | NamedAssetBase | |
![]() | assetNamespace : String [read-only] | NamedAssetBase | |
![]() | assetType : String [read-only] | EffectMethodBase | |
| dispersionB : Number | RefractionEnvMapMethod | ||
| dispersionG : Number | RefractionEnvMapMethod | ||
| dispersionR : Number | RefractionEnvMapMethod | ||
| envMap : CubeTextureBase
The cube environment map to use for the refraction. | RefractionEnvMapMethod | ||
![]() | name : String | NamedAssetBase | |
![]() | originalName : String [read-only]
The original name used for this asset in the resource (e.g. | NamedAssetBase | |
![]() | passes : Vector.<MaterialPassBase> [read-only]
Any passes required that render to a texture used by this method. | ShadingMethodBase | |
| refractionIndex : Number | RefractionEnvMapMethod | ||
| Method | Defined By | ||
|---|---|---|---|
RefractionEnvMapMethod(envMap:CubeTextureBase, refractionIndex:Number = .1, dispersionR:Number = 0, dispersionG:Number = 0, dispersionB:Number = 0) | RefractionEnvMapMethod | ||
![]() | assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | |
![]() | copyFrom(method:ShadingMethodBase):void
Copies the state from a ShadingMethodBase object into the current object. | ShadingMethodBase | |
![]() | dispose():void
Cleans up any resources used by the current object. | ShadingMethodBase | |
![]() | resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase | |
| alpha | property |
alpha:Number public function get alpha():Number public function set alpha(value:Number):void| dispersionB | property |
dispersionB:Number public function get dispersionB():Number public function set dispersionB(value:Number):void| dispersionG | property |
dispersionG:Number public function get dispersionG():Number public function set dispersionG(value:Number):void| dispersionR | property |
dispersionR:Number public function get dispersionR():Number public function set dispersionR(value:Number):void| envMap | property |
envMap:CubeTextureBaseThe cube environment map to use for the refraction.
public function get envMap():CubeTextureBase public function set envMap(value:CubeTextureBase):void| refractionIndex | property |
refractionIndex:Number public function get refractionIndex():Number public function set refractionIndex(value:Number):void| RefractionEnvMapMethod | () | Constructor |
public function RefractionEnvMapMethod(envMap:CubeTextureBase, refractionIndex:Number = .1, dispersionR:Number = 0, dispersionG:Number = 0, dispersionB:Number = 0)envMap:CubeTextureBase | |
refractionIndex:Number (default = .1) | |
dispersionR:Number (default = 0) | |
dispersionG:Number (default = 0) | |
dispersionB:Number (default = 0) |
| activate | () | method |
override arcane function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):voidParameters
vo:MethodVO | |
stage3DProxy:Stage3DProxy |
| getFragmentCode | () | method |
override arcane function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):StringParameters
vo:MethodVO | |
regCache:ShaderRegisterCache | |
targetReg:ShaderRegisterElement |
String |
| initConstants | () | method |
| initVO | () | method |