| Method | Defined By | ||
|---|---|---|---|
project(orientation:String, obj:ObjectContainer3D):void [static]
Class remaps the uv data of a mesh
| Projector | ||
| Constant | Defined By | ||
|---|---|---|---|
| BACK : String = back [static] | Projector | ||
| BOTTOM : String = bottom [static] | Projector | ||
| CYLINDRICAL_X : String = cylindricalx [static] | Projector | ||
| CYLINDRICAL_Y : String = cylindricaly [static] | Projector | ||
| CYLINDRICAL_Z : String = cylindricalz [static] | Projector | ||
| FRONT : String = front [static] | Projector | ||
| LEFT : String = left [static] | Projector | ||
| RIGHT : String = right [static] | Projector | ||
| SPHERICAL : String = spherical [static] | Projector | ||
| TOP : String = top [static] | Projector | ||
| project | () | method |
public static function project(orientation:String, obj:ObjectContainer3D):voidClass remaps the uv data of a mesh
Parameters
orientation:String — String. Defines the projection direction and methods.
Note: As we use triangles, cylindrical and spherical projections might require correction,
as some faces, may have vertices pointing at other side of the map, causing some faces to be rendered as a whole reverted map.
| |
obj:ObjectContainer3D — ObjectContainer3D. The ObjectContainer3D to remap.
|
| BACK | Constant |
public static const BACK:String = back| BOTTOM | Constant |
public static const BOTTOM:String = bottom| CYLINDRICAL_X | Constant |
public static const CYLINDRICAL_X:String = cylindricalx| CYLINDRICAL_Y | Constant |
public static const CYLINDRICAL_Y:String = cylindricaly| CYLINDRICAL_Z | Constant |
public static const CYLINDRICAL_Z:String = cylindricalz| FRONT | Constant |
public static const FRONT:String = front| LEFT | Constant |
public static const LEFT:String = left| RIGHT | Constant |
public static const RIGHT:String = right| SPHERICAL | Constant |
public static const SPHERICAL:String = spherical| TOP | Constant |
public static const TOP:String = top