Author: DigiBen
Shows how to draw a Bezier curve and have an "object" follow the Bezier curve.
Functions Used: glEnable(), gluNewQuadric(), glPushMatrix(), glTranslatef(), gluSphere(), glPopMatrix(), gluDeleteQuadric(), glClear(), glLoadIdentity(), gluLookAt(), glDisable(), glColor3ub(), glRotatef(), glLineWidth(), glBegin(), glEnd()
purchase full version
Access EXE